It has been awhile since I have talked about Blender, but this is a huge change. Version 2.8 Beta is more like a new program than a new version.
Awhile back I wrote an article "Sketching: The 4 Step Process." In the article I covered the 4 basic step of creating a drawing using classic Disney characters as examples.
One thing that I would add to that process today is breaking down character's structure…reverse engineering the character. What I am referring to is, simplifying the character's form using primitives, it's dimensions, and skeletal or armature. Deconstructing the character in this way helps visualize the character's design, aiding in adjusting the pose, or duplicating the character in various scenes.
In the following examples, I will only focus on a single character and pose, and use my version of Rabbit from the original article, adding in the preliminary construction steps…or in this case, Deconstruction.
This is a quick demonstration in using a lightbox to transfer a design sketch to watercolor paper. The video can be found HERE. https://youtu.be/fBzHaWfRxNE
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New Video - "The Jungle Book in Watercolor, "Learn How to Paint Using Fan Art."
This is related to an earlier article [HERE] and expands upon the points covered in the video.
The original Disney animated movies are a great resource to use to practice your watercolor techniques. This is the opening scene of The Jungle Book taken from a still of the illustrated version of the book.